This was work completed for my Concept design paper during the third year of my degree.
Our assignment was to merge another storyworld with The Dark Crystal, I chose Portal 2 to have fun with the meshing of high fantasy with minimalistic sci-fi. I created this work within the context of it being used for a game.
The main prop used within the game, a portal crossbow which uses kinetic energy to propel the portals forward on to the desired surface.